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Patch Notes - 1.6.0

2005/07/12 Tue

we will be releasing content patch 1.6!
今日のメンテで導入みたいです
war/wlkはtalent振り直しに悩め!!
そしてBWLもくるから水木はUBRS祭りですかね
更に宿屋の親父も大人気になる予感
早く明日になぁれ|A')

公式フォーラムに告知が来てました
Public Test Realm Patch Notes - 1.6.0



http://www.wowguru.com/forums/showthread.php?t=5221

また流出ですか('A`)


誤訳があったら教えてください


--Blackwing Lair Released!
Nefarianの聖地であるBlackwing LairはBlackrock Spireの最も高い場所で発見された。NefarianがAzerothの全種族を殲滅するためのなんたらかんたらは山頂の位部分に存在する。推奨Lv60/max40人のRaidDungeon。新しいItemとかあるから来てね

--Darkmoon Faire!関連記事
Silas DarkmoonはAzeroth内で発見された素晴らしく神秘的な祝い品であるthe Darkmoon Faireと共に持ってこられた。Faireが費やした時間は知られてないが、FaireはしばしばMulgoreとElwynn forestに立ち寄る。Faireがそこにいるとき、way barkersはその到着をアナウンスするためにOrg/IFに立ち寄るでしょう

--Battlemasters!
BGqueueにJoinする新しい方法があるよ。Battlemastersさ!都市のいくつかの場所にいるから、話しかければBGの入り口に突入したみたいになるよ。これで時間さえ来ればBGに瞬間移動だよ。
Glordrum Steelbeard(the Hall of Arms in Ironforge)-AV for ally
Aethalas of the Silverwing Sentinels(Darnassus, next to the warrior trainers) -WG for Ally
Brakgul Deathbringer(in the Hall of the Brave, located in Orgrimmar’s Valley of Honor) -WG for Horde
Kartra Bloodsnarl(in the Hall of the Brave, located in Orgrimmar’s Valley of Honor) -AV for Horde
分かんなかったらGuardに尋ねなよ

--General
・LoginOptionに"Remember Name"追加したからチェック入れればAutoLoginできるよ
・Will of the Forsaken (Undead Racial) -持続時間を5秒に減少
・Cannibalize (Undead Racial) -Regeneを10秒で総HPの35%に増加
・Stoneform (Dwarf Racial)は毒消し効果に
・Fist Weaponsは全ての武器をParryするチャンスがあるよ
・Stun中はぶ装備変更不可だよ
・Petは主人がMount騎乗してるときpassive/follow modeになるよ
・NPCによるDazed effectはStackするよ。movement slowing effectsはStackしないけど、継続時間が追加されるからDebuffIconは残るよ
・environmental effectsによるdmgはStealthをキャンセルするよ(溶岩を泳ぐとか)
・PlayerをSilenceにするSeveral creature spellsは(Unbreakable WillがEffectResiチャンスをあげるように)silence effectsのFlagが建つよ
・drain mana系のSpellはCombatLogに増えたManaを表示するよ
・有効じゃない死体にCannibalizeするとはっきりとErrMesse表示するよ
・Mount騎乗中に攻撃しようとするとはっきりとErrMesse表示するよ
・Rez系Spellはrelease spiritしても距離チェックするよ
・Spell reflection effectsは見た目と機能性をすげー改善したよ
・Knockback effectsはany associated missile impactsと同期するよ
・ParryされたSpecial abilitiesはParry後にActiveになるよ
・Damage shield spellsはもうあんたにDmg与えないよ
・grounding totem付きのgrpでchanneled abilitiesのグラFix
・dismissedやrecalledなPetのFrostbiteの継続時間をFix
・off-hand fist weaponsが壊れてるときmain-hand dagger abilitiesが使えなかったのをFix
・Health leech effectsがGhost状態のときHp回復しないようにしたよ
・もう飲み物飲んで座ってるときに喋っても吹き出しでないよ

--Macintosh
・terrain loading and renderingをMAC用に最適化したよ
・video optionsのmultisample supportを有効にしたよ
・他のPlayerによって作られたItemのInspec時の問題をFix
・効率的にメモリを使うためにMac sound codeをUpdateしたよ

--PvP
・Honorタブのprogress barに次のRankにどれぐらい近いか表示するよ
・HonorScreenは貴方のRankがどれぐらい離れてるか(Scout, Private, etc)をBarに表示するよ。これは貴方のRankが次のRankに向かってるか、前のRankに戻ってるのかを教えてくれるよ
・現在の週のPvP達成状況を表示してくれる"This Week"をHonorタブに追加したよ
・Honorタブの"This Session"を"Today"に変更したので、その日の達成状況を表示するよ
・Rank11以上のPlayerはWorldDefense channelでChatできるよ
・WorldDefense and LocalDefense channelでChatするときは名前のようにRankも表示するよ
・Battleground scoreboardsはBG内での経過時間を表示するよ

Warsong Gulch
・Zone入り口傍のVendorは新しいItemRewardもってるよ。Honoredなら利用可能だよ
・味方の旗持ちプレイヤーはMiniMapに表示されるよ
・WGのthe Warsong Outrider Supply Officer and the Silverwing Sentinel Supply Officerは異なるtabards販売してるよ。Exaltedなプレイヤーは5G(値引き含まず)で購入できるよ
・リピート可能なWGクエは報告するたびにfaction bonus貰えるよ

Alterac Valley
・MAPの端のTowerまで壊されなければ、追加HonorBonusが獲得できるよ。元の状態のTowerが多ければ多い程、Honorは多くなるよ
・faction's Captainを生存させ続ければ、勝利したときExtraBonus入るよ
・Several Alterac Valley vendor itemsはBoPにしたよ
・tower guardsのRepop時間は増加したよ(Towerが破壊されてないと仮定して)
・Korrak the Bloodragerは多くのSpell/Ability effectを無効化するよ
・cavalryを送るのに必要な最少RepはHonoredに変更したよ
・Revered以上のRepなPlayerはWing Commandersを救出してればoffensive air strikesを召喚できるよ
・Alterac Valley's guardの出現はより直感的なメカニズムで制御されるよ?*
・factionが変化したらOfficer Supply vendorsをチェックしてね
・AllyがTower破壊時にhonor獲得できてなかったBugをFix
・Hordeがゲーム終了時に鉱山所有によるcreditを貰えてなかったBugをFix
・Duel中のキャラにもうDispellMagicできないよ
・Duel中はin combat扱いにするよ
・FFAPvP中のキャラはFFAPvP中でないとAssistできないよ
・PvP combat状態ならば、もう飛行時にそれは解除されないよ
・相手のPvPフラグが立っててHunterのPvPフラグが立ってなければ、HunterのTrapは作動するよ
・PvP中にinsigniaを外すと両Playerともin combatとしてmarkされないよ

--Druids
・Shapeshiftingはfrost-based spells(Frostbolt, Frost Shock, Cone of Coldとか)のslowing effectsを打ち消すよ
・Feral Charge - immobilizing effectsを無効化するTargetはFeral Charge's immobilizing effectされても影響受けないよ。interruptは影響するよ
・Shadowmeld (Night Elf Racial) - shapeshift form時に試行したらちゃんとErrMesseでるよ
・Druid shapeshift form buttonをPoly時にも有効にしたよ

--Hunters
・Counterattack - immobilizing effectsを無効化するTargetにもdmg与えるよ
・Wing Clip - immobilizing effectsを無効化するTargetにもdmg与えるよ
・Explosive Trap - 高LvのTargetに対してtrap's effectsが不適当に減少されていたBugをFix。加えて、Duel中にこのTrapのDmgが原因で死ぬことはなくなったよ
・Aspect of the Cheetah/Pack - Non-damaging spells/abilitiesはもうDazedEffectを引き起こさないよ。加えて、Cheetah/Pack切り替え時に"A more powerful spell is already active"なErrMesseを受け取らなくしたよ
・Beast Lore - enemy faction targetに使用しても、PvPフラグも立たないし、guardの報復も引き起こさないよ

--Mages
・Frostbolt - movement slowing effectsを無効化するTargetはFrostbolt's movement slowing effectの影響を受けないよ。Dmgは入るけどね
・Frost Nova - immobilizing effectsを無効化するTargetにDmg入るよ
・Blast Wave - immobilizing effectsを無効化するTargetにDmg入るよ
・Cone of Cold - movement slowing effectsを無効化するTargetはCone of Cold's movement slowing effectの影響を受けないよ。Dmgは入るけどね
・Detect Magic - もうGoblin townsのGuardの報復を引き起こさないよ
・Ignite - dispels magic effectsでDispellされるよ
・Frost Armor/Ice Armor - movement slowing effectsを無効化するTargetはFrost Armor/Ice Armor's movement slowing effectの影響を受けないよ。AttackSpeed減少効果は残るよ
・Arcane Instability - Rank3のDmg量が間違ってたBug(2%だったけど、本来は3%増加)をFix

--Paladins
・Blessing of Freedom - Frostbolt, Cone of Cold, Frost Shockのmovement impairing effectsに対抗するよ。Frost Nova, Hamstring, Wing Clip, Mind Flay, Counterattack, or Blast Wave or the melee and ranged attack speed slowing effects of CrippleによるDmgを受けなくなるよ
・Consecration - Castしてもweapon timerはリセットされないよ
・Improved Seal of Justice - Tooltipを明確にしたよ
・Seal of Command - キャラの頭上とCombatLogに正しいDmgを表示するよ
・Summon Charger - Icon新しくしたよ
・PalがDivine Intervention spellを使用したときに死ななかったBugをFix

--Priests
・Mind Flay - immobilizing effectsを無効化するTargetにDmg入るよ
・Shadowform - Shadow and Discipline spellsのみCast可能じゃなくて、Holy以外全てのSpellCast可能に変更したよ。Tooltipも更新したからね。これによって様々な動作(Item作成とか堀とかMount召喚とかhearthstone使用とかその他諸々)が出来なかったBugがFixされたよ
・Spirit of Redemption - Tooltipを明確にしたよ
・Touch of Weakness - 弱いので上書きできないよ

--Rogues
・Riposte - disarm effectsを無効化するTargetにDmg入るよ
・enemy faction hunter's trapを解除するとPvPフラグが立つよ
・Ghostly Strikeを使用しても自分にDmg入らなくなったよ
・Premeditation - 使用時に増加したcombo pointsが継続時間後に取り除かれなかったBugをFixしたよ。有効距離と継続時間が増加したよ
・Prepa使ってもCold bloodのCooldownがクリアされないよ

--Shaman
・Frost Shock - movement slowing effectsを無効化するTargetはFrost Shock's movement slowing effectの影響を受けないよ。Dmgは入るけどね
・Soulstone effectがある場合Reincarnationの生き返りOptionは表示されないよ。Soulstoneのが優先順位高いんだよ
・Frostbrand Weapon - movement slowing effectsを無効化するTargetはFrostbrand Weapon's movement slowing effectの影響を受けないよ。Dmgは入るけどね
・Call of Flame -Dmgボーナスが増加していなかったBugをFix
・旗持ちじゃないShmのChain spellsはPvP targetsにちゃんと跳ねるようにしたよ
・Fire Nova Totemの与えるDmgをTooltipに反映するようにしたよ

--Warlocks
・重要なTalent変更しちゃったから、WlkのTalentRespec無料ね
・Cripple (Doomguard) - movement slowing effectsを無効化するTargetはCripple's movement slowing effectの影響を受けないよ。AttackSpeed減少効果は残るよ
・Demon Skin/Demon Armor - いつでもhealth regenerationが増加するよ。以前はCombat状態以外の時だったけどね。Tooltipも更新したよ
・Demonic Sacrifice - Voidwalker and Felhunterのsacrifice effectsを変更したよ。VWは4秒毎に術者のHPの3%Regene。Felは4秒毎に術者のHPの2%Regene。
・Summon Dreadsteed - Icon新しくしたよ
・Dark Pact - Petからdrainして増えたManaをCombatLogに表示されてなかったBugをFix
・Phase Shift (Imp) - ?*
・Improved Healthstone - これによって増加した効果は他のPlayerにも適用されるよ
・Ritual of Summoning - 同じInstanceの外からSummon出来てたBugをFix
・Unholy Power - もうFel Stamina talentを必要としないよ。同じ階層の4TalentとMaster Demonologist talentだよ
・Master Conjuror - Master Demonlogistと呼ばれるTalentに置き換えたよ。
・New Talent (Demonology): Master Demonologist - DemonがActiveである限り、WlkとDemonに効果を与えるよ。その効果はDemonの種類で違うよ
・Unholy Power - もうFel Stamina talentを必要としないよ。
・Ritual of Doom - CDを表示するようにしたよ

--Warriors
・重要なTalent変更しちゃったから、WarのTalentRespec無料ね
・Hamstring - movement slowing effectsを無効化するTargetにDmg入るよ。Movement slowing effectも改善したからね
・Improved Hamstring - デザイン変更したよ。もうmovement slowing effectの改善じゃないよ。3ポイント振れて、それぞれ5/10/15%の確率で5秒間immobilize(root)
・Booming Voice - 継続時間増加に加えて、10/20/30/40/50%でBattle Shout とDemoralizing ShoutのAOE増加
・Battle Shout - TooltipをAOEに更新したよ(yard表示)
・Demoralizing Shout - TooltipをAOEに更新したよ(yard表示)
・Improved Berserker Rage - もう継続時間増加しないよ。Berserker Rage使用時に5/10Rage生成
・Improved Demoralizing Shout - Talentによって8/16/24/32/40%増加
・Piercing Howl - prerequisite (Improved Demoralizing Shout)じゃないよ
・Deathwish - Fear effect下で有効になりFear effect解除するよ
・Bloodthirst - デザイン変更したよ。warrior's attack powerの30%相当のInstantMeleeAttackだよ。加えて、以降5回攻撃成功するたびにHP回復するよ
・Concussion Blow - もうImproved Revenge talentを必要としないよ
・Shield Discipline - new talent Shield Slamと置き換えたよ
・New Talent: Shield Slam - 盾で相手を叩き込んでDmgと共に相手のBuffの一つをDispell。適度なthreatもとれるよ。要Concussion Blow talent
・Heroic Strike/Sunder Armor/Revenge/Mocking Blow - 追加threatをTooltipに更新したよ

--Items
--Professions
--Raids and Dungeons
めんどくさいので略

--User Interface
・RaidUIをかなり改善したよ
・TabキーのTarget機能を変更
・ActionBarにあるItemIconを消費し切っても残るようにした
・ItemLinkをShift+ClickするとChat欄に挿入できる(ReLinker機能かな)
・Mailの宛先のauto-completionの候補にGuildListも追加
・Escキー押すとRangedの自動攻撃はキャンセル
・Mount騎乗中はpet UIは灰色表示
・dishonorable killな市民NPCのTargetFrameの背景は白
・combat log表示に関する修正
・Casterが死んだ後もpoisons/cursesのdmgをUIに表示
・Raid中やGrpLeaderじゃないのにmeeting stone queueにJoinしようとするとErrMesse表示
・TargetUnitsPet() はScriptから除外
・UnitInRaid() TargetLastTarget() TargetNearestRaidMember() をScriptに追加
・GetPlayerMapPosition() は貴方自身かGrp/Raidでしか作動しない
・再ログインしたときにChatWindowの位置がおかしくなってた問題をFix
・マシンガントークなNPCの傍で吹き出し機能がCrushしてたのをFix
・人数の多いchat channelのList取得時にCrushしてたのをFix
・Cast中のPlayerがKickされたとき一時的に監獄行きだったのをFix?*

--World Environment

Flight Paths
Added a Wind Rider Master to Camp Taurajo in The Barrens.
New Horde Flight Paths --
Camp Taurajo in The Barrens <-> Crossroads in The Barrens
Camp Taurajo in The Barrens <-> Thunder Bluff in Mulgore
Camp Taurajo in The Barrens <-> Freewind Post in Thousand Needles

後略

以下原文
--Blackwing Lair Released!Nefarian's sanctum, Blackwing Lair, can be found at the very height of Blackrock Spire. It is there in the dark recesses of the mountain's peak that Nefarian has begun to unfold the final stages of his plan to destroy Ragnaros once and for all and lead his army to undisputed supremacy over all the races of Azeroth. Blackwing Lair is a max-level, 40-player raid dungeon, with many new encounters and tempting rewards awaiting the intrepid adventurer that dares enter its halls.--Darkmoon Faire!A gathering of the exotic from around the world and beyond, Silas Darkmoon has brought together the Darkmoon Faire as a celebration of the wondrous and mysterious found in Azeroth. While the Faire spends most of their time in parts unknown, they do stop from time to time in Mulgore and Elwynn forest. When the faire is on its way barkers will stop by Ogrimmar and Ironforge to announce its arrival.--Battlemasters!There is a new way to enter the battleground queues. Battlemasters! Located in some of the cities, right-clicking on a battlemaster will allow your character to enter a battleground queue just like you normally would if you touched that battleground’s entrance portal. The functionality is exactly the same, so when it’s your character’s time to enter the chosen battleground, you will be teleported directly in. Glordrum Steelbeard stands in the Hall of Arms in Ironforge, serving as the Alliance battlemaster for Alterac Valley. Aethalas of the Silverwing Sentinels stands ready in Darnassus, next to the warrior trainers, to send Alliance characters into Warsong Gulch. And in the Hall of the Brave, located in Orgrimmar’s Valley of Honor, Brakgul Deathbringer serves as the Horde’s battlemaster for Warsong Gulch, while Kartra Bloodsnarl will send you to bring glory to the Horde in Alterac Valley. Guards in their respective cities can give you directions on how to find them.--GeneralThere is a new option upon the login screen. If you click the "Remember Name" checkbox on the left side of the screen, the game will automatically fill in your account name when it starts up.Will of the Forsaken (Undead Racial) - duration of the lasting immunity effect decreased to 5 seconds.Cannibalize (Undead Racial) - Regeneration increased to 35% of a character's total health over 10 seconds.Stoneform (Dwarf Racial) can now be used to cancel self-inflicted poison effects.Fist Weapons will now have the normal chance to parry that all weapons use.It will no longer be possible to swap any equipment while stunned.Pets will now enter passive/follow mode when their masters mount.The Dazed effect caused by NPCs will now stack with all other movement slowing effects. Note that the movement slowing effects will not stack, but the debuff icons will remain to ensure the full duration of these effects persist.Damage caused by environmental effects will now cancel stealth (e.g. swimming in lava).Several creature spells that silenced players are now properly flagged as silence effects, which will allow talents such as Unbreakable Will to provide a higher chance to resist the effects.Spells that drain mana will now properly report the amount of mana gained in the combat log.Clarified the error message when no corpses are available for the Cannibalize ability.Clarified the error message when trying to attack while mounted.Resurrection spells should now check range properly when used on targets that have released their spirit.Spell reflection effects have greatly improved visuals and functionality.Knockback effects are now synchronized with any associated missile impacts.Special abilities which are parried will correctly activate abilities which are usable after parrying.Damage shield spells no longer damage you if you use spells that damage both you and your enemies.Fixed graphical anomalies when using channeled abilities in a group with a grounding totem.Fixed the duration of Frostbite on pets which are dismissed and then recalled.Fixed a bug where broken off-hand fist weapons would prevent main-hand dagger abilities from being usable.Health leech effects no longer give you health while you are a ghost.You no longer spout profanity when talking about sitting while drunk.--MacintoshSome optimizations for terrain loading and rendering were added for the Macintosh build.Enabled multisample support in the video options.Fixed an issue where inspecting crafted items on other users could potentially show attributes that those items did not have.Updated the Mac sound code to use memory more efficiently.--PvPHonor SystemThere is now a progress bar on the Honor tab of your character window that displays how close you are to your next rank.The honor screen now displays a bar indicating how far along your current rank you are (Scout, Private, etc). This will let you know whether you are moving towards your next rank or falling back towards your previous rank. from week to week.There is a new "This Week" section of the Honor tab, which will display PvP accomplishments of the current week.The "This Session" section of the Honor tab has been changed to "Today", and will now display the entirety of your accomplishments for the day instead of the most recent session.Players rank 11 or higher can now chat in the WorldDefense channel.The WorldDefense and LocalDefense channels will now display your rank as well as your name when chatting.Battleground scoreboards now display the time elapsed in a battleground.Warsong GulchWarsong Gulch has new item rewards at the appropriate faction vendor near the entrances to the zone. These are available starting at Honored faction.Friendly flag carriers are now displayed on the overhead map in Warsong Gulch.Both the Warsong Outrider Supply Officer and the Silverwing Sentinel Supply Officer of Warsong Gulch now offer distinct tabards for purchase. Those heroes who are of Exalted status with one of these factions may purchase the tabard for 5 gold (discounts not included).Players now receive a faction bonus for completing the repeatable Warsong Gulch quests.Alterac ValleyEach team will now gain additional bonus honor if their towers are not destroyed by the end of the map. The more towers that remained intact, the more honor received.If you manage to keep your faction's Captain alive for the duration of a battle, you will be granted extra points upon victory.Several Alterac Valley vendor items are now bind on acquire.The respawn time for tower guards (assuming the tower has not been destroyed) has been greatly increased.Korrak the Bloodrager has gained immunities to many different spell and ability effects.The minimum reputation needed to send a cavalry charge has been reduced to Honored.Players of Revered or higher reputation may now call offensive air strikes if they have managed to rescue their respective Wing Commanders.Alterac Valley's guard spawn is now controlled via a more intuitive mechanism. Please check the Officer Supply vendors for your faction to read up on the changes.Fixed a bug that sometimes prevented the Alliance team from receiving honor for destroying towers.Fixed a bug that was not awarding Horde credit for owning a mine at the end of a game.Dispel Magic can no longer be used on players participating in a duel unless the caster is in the duel.You are considered in combat for the entire duration of a duel.You can’t assist players which are engaged in free-for-all PvP unless you are also in free-for-all PvP.If you have PvP combat toggled on, it will no longer be cleared when taking a flight.Hunter traps work properly in duels if the target is flagged for PvP and the hunter is not.Removing an insignia in PvP no longer marks both players as being in combat.--DruidsShapeshifting will now counteract the slowing effects of frost-based spells (Frostbolt, Frost Shock, Cone of Cold, etc.).Feral Charge - Targets that are immune to immobilizing effects will no longer be affected by Feral Charge's immobilizing effect. The interrupt will still affect the target.Shadowmeld (Night Elf Racial) - Now reports the correct error message when attempted in shapeshift form.Druid shapeshift form buttons are no longer dimmed while under the effects of Polymorph.--HuntersCounterattack - Will now cause damage to targets immune to immobilizing effects.Wing Clip - Will now cause damage to targets immune to immobilizing effects.Explosive Trap - Fixed a bug where the trap's effects suffered inappropriate damage reduction against high level targets. In addition, damage caused by this trap should no longer kill opponents in duels.Aspect of the Cheetah/Pack - Non-damaging spells and abilities will no longer cause the dazed effect. In addition, when switching between Pack and Cheetah, you should no longer receive the "A more powerful spell is already active" error message.Beast Lore - Will no longer flag you for PvP or cause guard retaliation when used on an enemy faction target.--MagesFrostbolt - Targets that are immune to movement slowing effects will no longer be affected by Frostbolt's movement slowing effect. Damage will still be caused.Frost Nova - Will now cause damage to targets immune to immobilizing effects.Blast Wave - Will now cause damage to targets immune to immobilizing effects.Cone of Cold - Targets that are immune to movement slowing effects will no longer be affected by Cone of Cold's movement slowing effect. Damage will still be caused.Detect Magic - will no longer cause guard retaliation in Goblin towns.Ignite - Can now be dispelled by any effect that dispels magic effects.Frost Armor/Ice Armor - Targets that are immune to movement slowing effects will no longer be affected by the Chill's movement slowing effect. Targets will still have their melee attack speed reduced.Arcane Instability - Fixed a bug where rank 3 of this talent was not increasing the periodic damage of various spells by the correct amount (was increasing by 2% and should now properly increase by 3%).--PaladinsBlessing of Freedom - Will now counter the movement impairing effects of Frostbolt, Cone of Cold, Frost Shock. It will no longer prevent the damage taken by Frost Nova, Hamstring, Wing Clip, Mind Flay, Counterattack, or Blast Wave or the melee and ranged attack speed slowing effects of Cripple.Consecration - No longer resets weapon timer when cast.Improved Seal of Justice - Tooltip updated to be more clear.Seal of Command - Should now correctly report damage in the overhead display and the combat log.Summon Charger - New icon.Fixed a bug where the Paladin did not always die when using the Divine Intervention spell.--PriestsMind Flay - Will now cause damage to targets immune to movement slowing effects.Shadowform - Changed so all spells except Holy can be cast rather than only Shadow and Discipline spells. Tooltip updated. This fixes several bugs that prevented various actions (creating tradeskill items, mining, summoning a mount, using a hearthstone and many more).Spirit of Redemption - Tooltip updated to be more clear.Touch of Weakness - Stronger versions of this effect on enemy targets will no longer be replaced by weaker versions.--RoguesRiposte - Targets immune to disarm effects will now take damage from Riposte.Disarming an enemy faction hunter's trap will now flag the rogue for PvP.Ghostly Strike no longer deals damage to you when you use it.Premeditation - Fixed a bug where the combo points gained using the ability were not properly removed after the duration expired. Also increased range and duration.The UI now properly shows that Preparation does not clear a Cold Blood setup.--ShamanFrost Shock - Targets that are immune to movement slowing effects will no longer be affected by Frost Shock's movement slowing effect. Damage will still be caused.Reincarnation will no longer be an option on death when a Soulstone effect is active on the Shaman. The Soulstone will be used as the higher priority effect.Frostbrand Weapon - Targets that are immune to movement slowing effects will no longer be affected by Frostbrand Weapon's movement slowing effect. Damage will still be caused.Call of Flame - Fixed a bug where the damage bonus did not always increase various totems.Chain spells cast on PvP targets by an unflagged Shaman will now properly bounce to other PvP targets.The tooltip for Fire Nova Totem now correctly reflects the damage the totems deal.--WarlocksDue to significant talent changes, Warlocks will have all talent points refunded and can be respent.Cripple (Doomguard) - Targets that are immune to movement slowing effects will no longer be affected by Cripple's movement slowing effect. Melee and ranged attack speed slowing effects will still affect these targets.Demon Skin/Demon Armor - Now increases health regeneration at all times, as was always intended. Previously, the health regeneration only occurred out of combat. Tooltips updated.Demonic Sacrifice - The sacrifice effects for the Voidwalker and Felhunter have changed. The Voidwalker will now regenerate 3% of your total health every 4 seconds. The Felhunter will now regenerate 2% of your total mana every 4 seconds.Demonic Sacrifice now works properly on banished summons.Summon Dreadsteed - New icon.Dark Pact - Fixed a bug where the combat log was reporting an incorrect value of mana gained by the caster when there wasn't enough mana to drain from the pet.Phase Shift (Imp) - While phase shifted, the imp is now targetable but will remain an invalid target for all spells and attacks except self-cast spells.Improved Healthstone - The increased effect from this talent should now properly apply to other players that use the Warlock's Healthstones.Ritual of Summoning - Fixed a bug where players could be summoned from outside the same instance as the warlock in some cases.Unholy Power - No longer requires the Fel Stamina talent. Is now a tier 4 talent and is a prerequisite for the new Master Demonologist talent.Master Conjuror - Talent replaced with a new talent called Master Demonlogist.New Talent (Demonology): Master Demonologist - Grants both the Warlock and the summoned demon an effect as long as that demon is active. The effect granted depends on the type of demon summoned.Unholy Power - No longer requires the Fel Stamina talent. It now requires the Master Demonologist talent.Ritual of Doom - Should now display the cooldown.--WarriorsDue to significant talent changes, Warriors will have all talent points refunded and can be respent.Hamstring - Will now cause damage to targets immune to movement slowing effects. Movement slowing effect improved.Improved Hamstring - Design changed. No longer improves the movement slowing effect. It is now a 3 point talent that gives a 5/10/15% chance to immobilize the target for 5 seconds.Booming Voice - In addition to increasing duration, this talent will now increase the area of effect of Battle Shout and Demoralizing Shout by 10/20/30/40/50%.Battle Shout - Tooltip updated to display area of effect (in yards).Demoralizing Shout - Tooltip updated to display area of effect (in yards).Improved Berserker Rage - No longer increases the duration of the effect. The talent will now generate 5/10 rage when Berserker Rage is used.Improved Demoralizing Shout - Effectiveness increase from talent increased to 8/16/24/32/40%.Piercing Howl - No longer has a prerequisite (Improved Demoralizing Shout).Deathwish - Is now usable while under a Fear effect, which will also remove the Fear effect.Bloodthirst - Design changed. Bloodthirst is now an instant melee attack that causes damage equal to 30% of the warrior's attack power. In addition, the next 5 successful melee attacks will restore health.Concussion Blow - No longer requires purchase of the Improved Revenge talent.Shield Discipline - Removed and replaced by the new talent Shield Slam.New Talent: Shield Slam - Slam the target with your shield, causing damage and has a 50% chance to dispel 1 magic effect on the target. Also causes a moderate amount of threat. Requires the purchase of the Concussion Blow talent.Heroic Strike/Sunder Armor/Revenge/Mocking Blow - Tooltips updated to indicate the additional threat caused by these abilities. There have been no changes to the amount of threat caused.--ItemsSetsFelheart, Cenarion, Giantstalker's and Earthfury item sets now have updated art. The Felheart Skullcap is now also called something more appropriate to the new art.Grand Marshal and High Warlord PvP Honor rewards have been updated with improved statistics and new unique art.The Alliance Mail and Horde Leather and Mail Epic PvP Honor reward armor sets have received art updates.The stealth detection bonus on the Druid PvP set gloves has been changed to work in all forms, including caster form.The set bonus for The Champion's Earthshaker has a revised tooltip to more clearly state that all Shock spells have an increased spell critical chance.The 8 piece set bonus for Dreadmist will now appropriately affect shadow spells.The tooltip for the improved feint effectiveness set bonus of the Bloodfang armor set has been corrected to show the actual percentage increase.When worn by female characters, the Beaststalker's Tunic had a missing texture piece last patch. This has been corrected.Set items which are broken no longer contribute to set bonus listings in the item tooltips.The Horde and Alliance PvP Battle Standards may now only be used inside PvP Battlegrounds, but the cooldown has been reduced to 10 minutes.The Rank 3 Stormpike Insignia now has the correct health regeneration effect.You can now only have one Flask affecting you at a time.The Seal of the Dawn trinket now counts as though you were also wearing an Argent Dawn Commission trinket.The Goblin Sapper Charge can now be used while moving.Dark Iron Bomb tooltip text and stun effect radius has been corrected to be the appropriate 5 yards.Librams are now considered to be Books when searching for these items in the Auction House.The Discombobulator Ray's effect has been changed: it now reduces movement speed to 80% of normal and reduces the target's damage with both spells and melee by 40. The range is now 20 yards.Snowblind Shoes are now properly marked as an Epic item.Band of Sulfuras is now unique.Fireguard Shoulders now have a graphic.Flask of Forest Mojo can now be sold.The Bloodseeker crossbow's firing animation has been corrected.The damage from Smokey's Lighter will now show up appropriately in the combat log.The water breathing ability of the Hydrocane will now continue to work if the player is shapeshifted.Both helpful and harmful effects from the Deviate Fish will remain after logging out.Dark Iron Bracers have been changed to Bind on Equip.Set bonus for Stormshroud armor improved. It should be more compelling for rogues and druids now.Winter’s Might recipe now displays the correct +7 to spell damage instead of +5.Fixed a typo in the item tooltip for the Alliance's Rune of Recall.Several lootable items in Alterac Valley have had their stack limit changed.--ProfessionsThorium Brotherhood now offers several new recipes. Additionally, several of the old recipes now have different faction requirements.Additional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Timbermaw at Honored ReputationAdditional Smithing/Leatherworking/Tailoring/Enchanting Recipes added to Argent Dawn at Honored and Revered Reputation. Also new First Aid recipe added to Argent Dawn at Honored.Lokhtos Darkbargainer in Blackrock Depths now has many additional recipes that can be learned at Honored, Revered and Exalted reputation. Recipes are available for Enchanting, Tailoring, Leatherworking (all three specialty types), Blacksmithing (Armorsmithing, and Weaponsmithing (all three specialty types).QuestThere is now an access quest to gain entry to Blackwing Lair. Happy Hunting!Shadow Priest Vandis at the Bulwark should now properly buff players who complete any step of the "Return to the Bulwark" quest in Western Plaguelands.Fixed a typo in the Horde version of the quest "Reclaimed Treasures".Imps during the Warlock Mount Ritual in Dire Maul will no longer get stuck at their spawn-in portals.Using the Collectronic Module on frozen rookery eggs for the quest "Egg Collection" will correctly consume them.Obtaining a set of Thieves’ Tools in the quest "Tools of the Trade" no longer flags you for PvP.--Raids and DungeonsSeveral spawns removed from Scholomance. This should make for a more enjoyable 5 player experience.Several spawns removed from Stratholme. This should make for a more enjoyable 5 player experience. Also, you will now be able to make additional attempts at Ramstein and/or Baron Rivendare should your initial attempt fail.The trapped chests in Stratholme will now show up for Detect Traps and can be disarmed. In addition, the number of creatures that come out of the trapped chests has been reduced.Many creatures in Stratholme have gained Detect Invisibility/Stealth.The loot tables in Molten Core have been revised slightly.Characters that die and release in the Molten Core will now receive a minimap corpse marker and arrow that will lead them to the window next to Lothos Riftwaker in Blackrock Mountain.Phase shifted imps are no longer hit by Magmadar’s Lava Bomb.Damage and resist messages from Magmadar’s Lava Bomb shows up in the combat log.Fixed a bug that was causing the Cache of the Firelord (Majordomo Loot chest), the Chest of the Seven (Blackrock Depths seven dwarves chest) and the Gordok Tribute Chest (Dire Maul) from despawning too soon.The chance for an Epic quest item dropping from the Majordomo's chest has been increased to 100%.The Corrupted Forces of Nature in Maraudon will now pursue correctly.Dire Maul has had several spawn locations changed and a slight increase in population.Crystal Fang, the rare spawn in Blackrock Spire, will now potentially appear.--User InterfaceRaid UI has been significantly improved. You can now open the raid UI and drag the name of a class to your gamefield to have a listing of all players of that class be displayed on the game field. Likewise you can drag a group name to your playfield to have the players in that group displayed on your gamefield. In either case the display will show the health, mana and limited buffs or debuffs on each player in the group or class and you can click on a player listed this way to target that player. You can then right-click on the class or group UI element to make some modifications to how the UI displays or to remove the UI element.If you cycle through targets with the Tab key, manually select a different target using another method, then quickly hit Tab again, your last Tab-selected target will be re-selected and you can continue Tab-selecting where you left off. Clearing your target will restart the Tab selection process.Items on the action bar now remain there even after they are consumed.If you shift-click on an item link while you are entering chat text, the item link will now be pasted into your text.Mail recipient auto-completion will now use names from your guild as well as your friends list.Hitting Escape will now cancel ranged weapon auto-shots.The pet UI will now be greyed out while you are mounted to reflect the fact that you can't command your pet.NPCs which give dishonorable kills have the rank of Civilian and show up with a white title background in the targeting frame.The effect of damage resistance and vulnerability is now displayed in the combat log.\Combat abilities which are fully blocked show up correctly in the combat log.Crushing and glancing blows show more information in the combat log.Damage from poisons and curses now shows up in the UI after the caster has been killed.Players now receive an error message if they try to join a meeting stone queue and are in a raid or are not the party leader.TargetUnitsPet() is obsolete and has been removed from the scripting system.Added UnitInRaid(), TargetLastTarget() and TargetNearestRaidMember() to the scripting system.The GetPlayerMapPosition() script function will only work for you, your party and raid.Fixed an issue where chat window positions may not be restored to the correct positions when re-entering the world.Fixed occasional crash when speech bubbles are enabled around NPCs that talk a lot.Fixed occasional crash when listing a chat channel with a large numbers of players.Fixed temporary lockup experienced by spell casting players when they are kicked.--World EnvironmentFlight PathsAdded a Wind Rider Master to Camp Taurajo in The Barrens.New Horde Flight Paths --Camp Taurajo in The Barrens <-> Crossroads in The BarrensCamp Taurajo in The Barrens <-> Thunder Bluff in MulgoreCamp Taurajo in The Barrens <-> Freewind Post in Thousand NeedlesFixed several problems with the flight path from Undercity to Hammerfall while passing through the Ruins of Andorhal.Fixed some problems with the Ironforge to Stormwind flight path.The Darkshire <-> Booty Bay flight paths no longer fly over the Gurubashi Arena in Stranglethorn Vale, and therefore no longer flag fliers as being in Free-for-All PvP. Also, they should no longer fly through the zeppelins coming in and out of the Grom'gol Base Camp.GraveyardsFeralas, Durotar, Mulgore, Darnassus, Tirisfal Glades (excluding the Bulwark graveyard), Elwynn Forest & the Eastern Plaguelands have now all been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone. For example, an Alliance character dying closer to the new Darnassus graveyard, detailed below, will use that graveyard rather than the one located at Dolanaar. Starting area graveyards are still reserved exclusively for characters of similar faction that die within their confines. For example, the spirit of a Horde character dying right outside of Deathknell will not use Deathknell graveyard, but will instead go to the next closest Tirisfal Glades graveyard.A Horde-only graveyard has been added in the northern section of Durotar, just to the south of Orgrimmar. In addition to serving northern Durotar, Horde characters dying in Orgrimmar, The Hall of Legends and Ragefire Chasm will use this new graveyard. Alliance characters dying in Durotar will continue to only use the Razor Hill graveyard.A Horde-only graveyard has been placed at the northern base of Thunder Bluff in Mulgore. Horde characters dying in Thunder Bluff will also use this new graveyard. Alliance characters dying in Mulgore will continue to only use the graveyard at Bloodhoof Village.An Alliance-only graveyard has been added at the eastern end of Darnassus. Alliance characters dying in Darnassus will use this new graveyard. Horde characters dying on Teldrassil will still only be able to use the graveyard at Dolanaar.An Alliance-only graveyard has been added just outside of Ironforge, around the side of the mountain. It is only for use by Alliance characters that die inside Ironforge and in the Gates of Ironforge sub-area of Dun Morogh. Horde characters dying therein will continue to only use the Kharanos graveyard.The Ruins of Lordaeron above Undercity now has a Horde-only graveyard. Horde characters dying inside the Undercity will use this new graveyard. Alliance characters will continue to solely use the Faol's Rest graveyard.A neutral graveyard has been added at the Eastvale Logging Camp in Elwynn Forest. The graveyard at Goldshire is now for use by the Alliance exclusively. Horde characters dying in Elwynn Forest and its sub-areas, as well as in Stormwind, The Stockade and the Deeprun Tram, will have their spirits travel to the new graveyard at the Eastvale Logging Camp.A neutral graveyard has been added on the island of Caer Darrow in Western Plaguelands. It will serve characters who die on Caer Darrow and in Scholomance.A neutral graveyard has been added in the Eastern Plaguelands near the northwestern shore of Blackwood Lake. Characters that die in The Fungal Vale will continue to use the Darrowshire graveyard due to the mountains between it and the new graveyard. Additionally, characters dying in Stratholme will now use the new Blackwood Lake graveyard.A neutral graveyard has been added in Feralas, just to the southwest of Dire Maul. Characters dying in Dire Maul will use this new graveyard.Darkmoon Cards have been seen dropping from high level Humanoids around the world. Collect a set of them and bring them to the Darkmoon Faire when it is in town!The "Human, Theramore" faction is now the "Theramore" faction. This faction is allied with the Alliance and is at war with the Horde.High Elves now have their own distinct faction – "Silvermoon Remnant". This faction is allied with the Alliance and is at war with the Horde. Not all High Elves are a part of this faction.Several NPCs around the world are now associated with the proper faction.Dimetradons in Un'Goro Crater should be found more regularly now.Fire Elementals in Searing Gorge should be easier to find.The pair of gryphons guarding the entrance to the Hinterlands have finally decided to stop staring at one another and will now wander around the entrance to the pass.Rashona Straglash was moved to be with other cloth-centric citizens in Orgrimmar.Several NPCs that were not marked as Civilians are now correctly labeled.Dark Strand Cultist and Enforcers are now correctly labeled Humanoid.Morbent Fel’s level was slightly reduced to better fit the level range of Duskwood.Brinna Valanaar in Azshara now sells higher level arrows.Hadoken Swiftstrider of Camp Mojache, Feralas and Dinita Stonemantle in Ironforge received promotions; they are now significantly tougher than before.Certain floating herbs, minerals, and chests should now be more down to earth.The Barrens should now feel more alive.Sickly Gazelles now have a sickly look to them.Jarven Thunderbrew in Kharanos warns players in Common now, and not in Dwarvish.The Wastewander Scufflaw of Tanaris now spells his own name correctly.Swift Green Raptor has been renamed to Swift Olive Raptor for clarity.An icon has been added at the Kalimdor continent map level for Revantusk Village.Revantusk Village will now have an arrow pointing in its direction on the mini-map when you get close enough to it.Fixed some typos in Gilnid's text in The Deadmines.Fixed some typos in Supervisor Raelen's text in Elwynn Forest.

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